NVBA
New Member Field Manual
The fast, practical guide to growing with the alliance. Read the call. Save for the right day. Move as one.
Today / Daily checklist
Your routine plus the current VS mission. Server reset / Apocalypse Time may differ from your device clock.
Every day
Today's VS mission
Sunday → Monday Vehicle: save radar tasks/claims. Thursday → Friday Training: save them again. Claim only after scoring begins and the live list awards it. Never overflow capacity.
Buildings & HQ
Core rule: HQ first. HQ controls your building cap and adds +5 hero levels per HQ level. For this Season 1 server, HQ30 is the practical target.
The fast upgrade loop
- Inspect the next HQ requirements.
- Upgrade the Laboratory.
- Upgrade the rotating prerequisite.
- Start HQ; use queue two for valuable support.
From HQ8–30, Laboratory is consistently required. The second requirement rotates among City Walls, Alliance Center, Assaulter, Shooter and Rider Camps. Confirm the live HQ screen.
HQ requirements screen
Priority order
- HQ
- Laboratory
- Next HQ prerequisite
- Main-faction Camp
- Alliance Center
- Military Center
- Formation building
- Walls only when required
- Hospital / Rally / Radar to functional need
Before a long build
- Assign Sophia and activate construction boosts.
- Request alliance help.
- Time completion for VS Day 2 / Full Preparedness.
- Do not accidentally claim a completed HQ before scoring starts.
Avoid
Random blue-arrow upgrades, over-leveling passive resource buildings, and spreading resources evenly.
Heroes
Pick one main faction and commit. Do not spread scarce resources across the full roster.
| Faction | Troop identity | Use |
|---|---|---|
| Blood Rose | Assaulters | Main core option |
| Wings of Dawn | Shooters | Main core option |
| Guard of Order | Riders | Main core option |
Roles & utility
Put durability / DEF in front. Put damage and support behind. Utility heroes matter outside battle:
- Laura — radar
- Sophia — construction
- Amelia — research
- Chinatsu — Alliance Duel points; prioritize skill 3
- Mia — gathering
Hero roster / faction filter
Fragments are strategic.
Ask R4/R5 before using universal orange fragments if you are unsure.
Formations
Focus your main five. Same-faction synergy is the long-term goal; a stronger 3+2 mix can bridge the gap.
TANK / DEF
TANK / DEF
DAMAGE
DAMAGE
SUPPORT
Match formation and troop faction to your core. Compare battle reports, not displayed power alone — matchups and positioning can beat higher power.
Preset discipline
- Formation 1: main combat.
- Formation 2: secondary / rallies.
- Gather preset: keep one if available.
Formation setup
Upgrade heroes
Make one formation dangerous before making three formations average.
Save recruitment, fragments, skill books, cores and relevant gear upgrades for VS Day 4 — Hero Initiative, unless immediate progress is truly blocked. Orange gear and alloys belong on the main five. Never spend enhancement alloys on blue or purple gear.
Helicopter protocol
NVBA-specific procedure. Group first so the team enters coordinated.
Nobody enters while members are still moving into position.
You can use the helicopter even if you are far away. NVBA still gathers first so no one is left behind and entry is synchronized.
Reinforce button + helicopter map
Alliance VS
Save all week. Spend on the matching day. Match Full Preparedness when possible. Sunday is a preparation day, not a scoring day.
Tasks vary by server and update. Inspect the current event scoring list before consuming anything. Radar: Sunday stacks for Monday; Thursday stacks for Friday. Do not hit capacity.
Work on Alliance Recognition research: it improves duel chest access and value.
Alliance Duel live task list
Full Preparedness
Five themes cycle in 4-hour windows. If your live rewards match, aim for at least 18 points / three completed themes daily.
Open Alliance VS and Full Preparedness → compare scoring actions → spend only where one action scores in both → stop when chests/target are secured unless a strategic upgrade is planned.
Army Expansion · Friday
Train, assemble or promote units; use training speedups. General speedups only when the live list scores them.
Mod Vehicle Boost · Monday
Golden Wrenches, Modification Blueprints, eligible vehicle component/chip items. Boomers and radar only if live list scores them. NVBA: kill daily Boomers only in this window.
Hero Initiative · Thursday
Recruitment, fragments/stars, skill books, Power Cores, Enhancement Alloy and orange gear when shown.
Shelter Upgrade · Tuesday
Finish building upgrades and use construction speedups. Saved HQ claims are high value.
Age of Science · Wednesday
Complete research, use research speedups and spend badges on eligible research.
Inspect the live point list before consuming items.
Other Alliance Events
Three playbooks. Prepare early, fill teams, and follow live calls.
Tyrant
- Always enable Event Center → Tyrant → Engage Offline as backup.
- If online, recall marches about 5 minutes early and fill existing rallies first.
- Launch only if very close and leadership requests it; closer leader means less travel.
- Favor full rallies (community guidance often targets 7–8 members), strongest formation and attack buffs.
- Avoid duplicate half-empty rallies.
Tyrant Engage Offline
Danger Lurks
- Always enable Auto Teaming Up and keep one formation free to reach the 30-mob/team-up milestone.
- NVBA daily rule: during Mod Vehicle Boost, kill Boomers only; do not waste fuel on ordinary zombies.
- Check progress and stop at the required milestone unless calls/rewards justify more.
Danger Lurks Auto Teaming Up
Furylord
- Use all 4 attacks every active day and collect attempt rewards.
- Your strongest single hit is the ranking attempt; use your strongest formation and bonus faction only if it improves damage.
- Activate War Frenzy and request War Commander combat buff if available.
- Usually only highest single hit counts for daily leaderboard; all attempts still earn rewards. Check live rules.
Furylord attack screen
Buff School
Activate the right temporary boost before starting the action.
War Frenzy
Temporary combat boost for Furylord, Tyrant, Survival Saga / Zombie Siege, or called PvP.
- Choose a safe non-alliance, non-NAP HQ.
- Launch an attack; cancel/recall immediately after the march leaves.
- Confirm the visible War Frenzy icon/timer.
- Then make the real hit.
It commonly lasts ~10 minutes; verify live timer. Vehicle skills may interact automatically, so the visible icon wins.
War Frenzy may block shielding. Never activate before logout or when you need a shield. Obey diplomacy.
War Frenzy icon + activation
Capital / Government titles
These are temporary individual positions assigned by ruling leadership — not consumable items. Availability and approval depend on the state.
- Tap profile → War Zone/server number, or open Capital.
- Open Government / Officials / Title Assignment.
- Choose/apply; wait for queue approval.
- Confirm buff icon and attributes.
- Only then start the action.
- Construction: before HQ/building.
- Research: before long/badge research.
- Training: before large batch/promotion.
- Gathering/production: before marches/collection if applicable.
- War Commander: before strongest event hit or called PvP.
Timer rule: speed buffs usually only affect actions started while active. Prepare resources, use immediately, then release the title for rotation.
Capital title request screen
Server vs Server
Leadership-led, safe and coordinated. Prep phase decides invader vs defender — contribute, then wait for objectives.
Before going
- Empty marches, heal, and check hospital capacity.
- Stock teleports and shield.
- Read alliance markers and chat.
- Open Alliance Duel/VS → Enemy Buster → opponent/server option.
- Use the free cross-server teleport when shown. Do not waste a normal teleport first.
Enemy Buster teleport route
On enemy server
- Teleport only to called coordinates.
- Scout; never attack blind.
- Watch hospital capacity.
- For “grab tanks,” find exposed opponent-server tanks during the active window. Coordinate trades or use leadership-called targets.
- Retreat / teleport out if threatened.
Return safely
Use the event return/free route if present; otherwise follow current instructions. Shield after returning if needed.
Stop. Ask an R4/R5.
Season end readiness
We are close to the transition. Stay disciplined.
- Finish current Season 1 tasks and shops.
- Do not spend strategic reserves impulsively.
- Watch alliance announcements for Season 2 setup.
- Keep core HQ, research, troops and main-five progression moving.
Further reading
Community-made for NVBA. Game updates may change requirements and labels. Live screens and leadership calls override this manual.